{"id":1147,"date":"2007-03-04T19:39:00","date_gmt":"2007-03-04T19:39:00","guid":{"rendered":"http:\/\/pixarplanet.com\/blog\/drawn-to-technology-adam-burke"},"modified":"2007-03-04T19:39:00","modified_gmt":"2007-03-04T19:39:00","slug":"drawn-to-technology-adam-burke","status":"publish","type":"post","link":"https:\/\/pixarplanet.com\/blog\/drawn-to-technology-adam-burke\/","title":{"rendered":"Drawn to Technology: Adam Burke"},"content":{"rendered":"\n<p><a href=\"http:\/\/www.journalnow.com\/servlet\/Satellite?pagename=WSJ%2FMGArticle%2FWSJ_RelishArticle&#038;c=MGArticle&#038;cid=1149193488111&#038;path=!entertainment!general!&#038;s=1037645508970\">RelishNow<\/a> has a small interview with Pixar animator, Adam Burke. <\/p>\n<blockquote><p><span style=\"font-style:italic;\">In his 15 years in the animation business, Adam Burke has brought to life robots, superheroes, classic cartoon characters and talking cars. He has also seen the industry shift from traditional ink-and-paint, two-dimensional animation to three-dimensional computer animation.<\/span><\/p><\/blockquote>\n<p> says the article.<\/p>\n<p>You can read <a href=\"http:\/\/www.journalnow.com\/servlet\/Satellite?pagename=WSJ%2FMGArticle%2FWSJ_RelishArticle&#038;c=MGArticle&#038;cid=1149193488111&#038;path=!entertainment!general!&#038;s=1037645508970\">more here<\/a>.<\/p>\n<p>Adam Burke will speak at 11:45 a.m. Tuesday at the Digital Arts Symposium 2007 at the N.C. School of the Arts. The symposium, being held from 9 a.m. to 12:45 p.m. Tuesday, examines the subject of storytelling through design. Tickets for the symposium are $25 for the public, free for <span class=\"caps\">NCSA<\/span> staff, faculty and students. For more information, go to <a href=\"http:\/\/www.ncarts.edu\/cdi-das2007\/\">www.ncarts.edu\/cdi-das2007\/<\/a> or call 721-1945.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"tmnf_excerpt\"><p>RelishNow has a small interview with Pixar animator, Adam Burke. In his 15 years in the animation business, Adam Burke has brought to life robots, superheroes, classic cartoon characters and talking cars. He has also seen the industry shift from traditional ink-and-paint, two-dimensional animation to three-dimensional computer animation. says the article. You can read more &hellip;<\/p>\n<\/div>","protected":false},"author":4,"featured_media":4020,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,6],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Drawn to Technology: Adam Burke - Upcoming Pixar<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pixarplanet.com\/blog\/drawn-to-technology-adam-burke\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Drawn to Technology: Adam Burke - Upcoming Pixar\" \/>\n<meta property=\"og:description\" content=\"RelishNow has a small interview with Pixar animator, Adam Burke. In his 15 years in the animation business, Adam Burke has brought to life robots, superheroes, classic cartoon characters and talking cars. He has also seen the industry shift from traditional ink-and-paint, two-dimensional animation to three-dimensional computer animation. says the article. 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