{"id":2091,"date":"2008-07-03T21:57:43","date_gmt":"2008-07-03T21:57:43","guid":{"rendered":"http:\/\/pixarplanet.com\/blog\/production-focus-walle"},"modified":"2008-07-03T21:57:43","modified_gmt":"2008-07-03T21:57:43","slug":"production-focus-walle","status":"publish","type":"post","link":"https:\/\/pixarplanet.com\/blog\/production-focus-walle\/","title":{"rendered":"Production Focus: WALL\u2022E"},"content":{"rendered":"\n<p><img decoding=\"async\" src=\"http:\/\/pixarplanet.com\/blog\/images\/279.jpg\" width=\"150\" align=\"right\" border=\"0\" \/><a href=\"http:\/\/features.cgsociety.org\/story_custom.php?story_id=4581\" target=\"_self\" rel=\"noopener noreferrer\"><span class=\"caps\">CGS<\/span>ociety<\/a> has an interesting story on making <em><span class=\"caps\">WALL<\/span>&bull;E<\/em>. They talk to Austin Lee, Keith Klohn and Doug Frenkel, who each discuss their role on <em><span class=\"caps\">WALL<\/span>&bull;E<\/em>.&nbsp; <\/p>\n<blockquote style=\"\"><p><em>Beginning with primitive shapes to mock up the design, Lee, Shuster, and Directing Animator Angus MacLane worked in Maya and Pixar proprietary software Menv to be sure <span class=\"caps\">WALL<\/span>&bull;E could hit the poses and expressions that MacLane wanted, but still had the design aesthetic that Shuster wanted. <\/em><\/p><\/blockquote>\n<p> says the article. Read the <a href=\"http:\/\/features.cgsociety.org\/story_custom.php?story_id=4581\" target=\"_self\" rel=\"noopener noreferrer\">rest here<\/a>.&nbsp;<\/p>\n<div>\n<\/div>\n<div><em>Thanks Alon.<\/em><\/div><\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"tmnf_excerpt\"><p>CGSociety has an interesting story on making WALL&bull;E. They talk to Austin Lee, Keith Klohn and Doug Frenkel, who each discuss their role on WALL&bull;E.&nbsp; Beginning with primitive shapes to mock up the design, Lee, Shuster, and Directing Animator Angus MacLane worked in Maya and Pixar proprietary software Menv to be sure WALL&bull;E could hit &hellip;<\/p>\n<\/div>","protected":false},"author":4,"featured_media":4020,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2,3,14],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Production Focus: WALL\u2022E - Upcoming Pixar<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pixarplanet.com\/blog\/production-focus-walle\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Production Focus: WALL\u2022E - Upcoming Pixar\" \/>\n<meta property=\"og:description\" content=\"CGSociety has an interesting story on making WALL&bull;E. They talk to Austin Lee, Keith Klohn and Doug Frenkel, who each discuss their role on WALL&bull;E.&nbsp; Beginning with primitive shapes to mock up the design, Lee, Shuster, and Directing Animator Angus MacLane worked in Maya and Pixar proprietary software Menv to be sure WALL&bull;E could hit &hellip;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/pixarplanet.com\/blog\/production-focus-walle\/\" \/>\n<meta property=\"og:site_name\" content=\"Upcoming Pixar\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/upcomingpixar\" \/>\n<meta property=\"article:published_time\" content=\"2008-07-03T21:57:43+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2015\/03\/placeholderfeatured.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"602\" \/>\n\t<meta property=\"og:image:height\" content=\"281\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"Thomas Huxley\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@upcomingpixar\" \/>\n<meta name=\"twitter:site\" content=\"@upcomingpixar\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Thomas Huxley\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/pixarplanet.com\/blog\/production-focus-walle\/\",\"url\":\"https:\/\/pixarplanet.com\/blog\/production-focus-walle\/\",\"name\":\"Production Focus: WALL\u2022E - Upcoming Pixar\",\"isPartOf\":{\"@id\":\"https:\/\/pixarplanet.com\/blog\/#website\"},\"datePublished\":\"2008-07-03T21:57:43+00:00\",\"dateModified\":\"2008-07-03T21:57:43+00:00\",\"author\":{\"@id\":\"https:\/\/pixarplanet.com\/blog\/#\/schema\/person\/8051c9ef0d7a8f01cbba229cc3640eb8\"},\"breadcrumb\":{\"@id\":\"https:\/\/pixarplanet.com\/blog\/production-focus-walle\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/pixarplanet.com\/blog\/production-focus-walle\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/pixarplanet.com\/blog\/production-focus-walle\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/pixarplanet.com\/blog\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Production Focus: WALL\u2022E\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/pixarplanet.com\/blog\/#website\",\"url\":\"https:\/\/pixarplanet.com\/blog\/\",\"name\":\"Upcoming Pixar\",\"description\":\"A Pixar News Blog\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/pixarplanet.com\/blog\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"Person\",\"@id\":\"https:\/\/pixarplanet.com\/blog\/#\/schema\/person\/8051c9ef0d7a8f01cbba229cc3640eb8\",\"name\":\"Thomas Huxley\",\"image\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/pixarplanet.com\/blog\/#\/schema\/person\/image\/\",\"url\":\"https:\/\/secure.gravatar.com\/avatar\/?s=96&d=mm&r=g\",\"contentUrl\":\"https:\/\/secure.gravatar.com\/avatar\/?s=96&d=mm&r=g\",\"caption\":\"Thomas Huxley\"},\"url\":\"https:\/\/pixarplanet.com\/blog\/author\/thomas-huxley\/\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Production Focus: WALL\u2022E - Upcoming Pixar","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/pixarplanet.com\/blog\/production-focus-walle\/","og_locale":"en_US","og_type":"article","og_title":"Production Focus: WALL\u2022E - Upcoming Pixar","og_description":"CGSociety has an interesting story on making WALL&bull;E. 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