{"id":5923,"date":"2018-04-16T12:13:58","date_gmt":"2018-04-16T16:13:58","guid":{"rendered":"https:\/\/pixarplanet.com\/blog\/?p=5923"},"modified":"2018-04-16T12:13:58","modified_gmt":"2018-04-16T16:13:58","slug":"27-facts-about-the-making-of-the-incredibles-2-that-will-get-you-pumped-for-the-film","status":"publish","type":"post","link":"https:\/\/pixarplanet.com\/blog\/27-facts-about-the-making-of-the-incredibles-2-that-will-get-you-pumped-for-the-film\/","title":{"rendered":"27 Explosive Facts About The Incredibles 2 That Will Get You Pumped For The Film"},"content":{"rendered":"<p>On April 4th and 5th I\u00a0visited\u00a0<strong>Pixar Animation Studios<\/strong> for an amazing two days that were solely dedicated to the <em>Incredibles 2.<\/em> While I was there, basking in\u00a0the magic of the studio, I attended presentation after presentation on the making of the sequel, got to see the first 30 minutes of the film, was one of the first audiences to see\u00a0<em>Bao <\/em>(the new short that will be playing in front of the film come summertime)<em>,<\/em>\u00a0and I\u00a0even got to do arts and crafts as I created my own superhero (a moment I will\u00a0cherish for the rest of my life).<br \/>\n<div id=\"attachment_5950\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/20180326PixarAtriumIncredibles208.jpg\"><img aria-describedby=\"caption-attachment-5950\" decoding=\"async\" class=\"wp-image-5950 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/20180326PixarAtriumIncredibles208-1024x683.jpg\" alt=\"\" width=\"772\" height=\"515\" \/><\/a><p id=\"caption-attachment-5950\" class=\"wp-caption-text\">(Photo by Deborah Coleman \/ Pixar)<\/p><\/div><br \/>\nHere are some of my favorite things I learned about the making of the\u00a0<em>Incredibles 2<\/em>\u00a0from all of the filmmaker presentations that will definitely have you\u00a0dusting off your\u00a0super-suit, anxiously tapping your toes, and eyeing the calendar as you count down the days until June 15th.<\/p>\n<ol>\n<li>Despite it being 14 years since <em>The<\/em> <em>Incredibles<\/em>, <strong>Brad Bird<\/strong> set the\u00a0<em>Incredibles 2<\/em>\u00a0right after the first film because he &#8220;wasn&#8217;t interested in a college aged Jack-Jack.&#8221; He thought the Parr family would stay more iconic if everyone situated themselves and stayed the same.\u00a0If it worked for the Simpsons, it would work for the Parr family.<\/li>\n<li>In the sequel <strong>Bird<\/strong>\u00a0wanted to explore the roles of men and women, especially the importance of fathers participating, allowing women to express themselves through work and that they\u2019re just as vital as men, and he even wanted to shine a light on how we&#8217;re constantly being\u00a0controlled by screens. Bird was also keen on depicting the difficulties of parenthood and how parenting can be seen as a heroic act.<br \/>\n<div id=\"attachment_5943\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/20180404Incredibles2LongLeadPressDay28.jpg\"><img aria-describedby=\"caption-attachment-5943\" decoding=\"async\" class=\"wp-image-5943 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/20180404Incredibles2LongLeadPressDay28-1024x683.jpg\" alt=\"\" width=\"772\" height=\"515\" \/><\/a><p id=\"caption-attachment-5943\" class=\"wp-caption-text\">(Photo by Deborah Coleman \/ Pixar)<\/p><\/div><\/li>\n<li>The reason it took 14 years for the team at Pixar to create a sequel to the <em>The Incredibles<\/em> was because <strong>Brad Bird<\/strong> finally had a story he wanted to tell. Although most sequels in Hollywood are obviously cash grabs, Bird wasn&#8217;t interested in the film being\u00a0produced for the sole purpose of making more money for the studio. He wanted to &#8220;make a film that audiences would enjoy 100 years from now.&#8221;<\/li>\n<li>According to <strong>Ralph Eggleston<\/strong>, who was the production designer on the sequel, the look of the <em>Incredibles 2<\/em> was inspired by mid-century mundane architecture, which is basically\u00a0\u201cnot the coolest looking buildings, but the stuff that was in between the cool buildings.\u201d<\/li>\n<li>In order to build this new world from the ground up, <strong>Ralph Eggleston<\/strong> and his brilliant team of designers\u00a0had to think about\u00a0details that wouldn\u2019t even be featured in the film, such as a mosaic that was included on the side of a\u00a0hotel or another fancy mosaic that was in Bob&#8217;s new office. If it was featured in the film, only a brief glimpse would make it on screen.<\/li>\n<li><strong>Brad Bird<\/strong> wanted\u00a0the designs in the film to be \u201cthe best and most everything&#8230; to be set in places that were real and to cheat only when they absolutely had to.\u201d<\/li>\n<li>Compared to the Parr&#8217;s <strong>gorgeous<\/strong> new mid-century modern home that you saw\u00a0in the recent trailer, the house\u00a0was originally\u00a0much smaller based off the needs of the story. But after <strong>Brad Bird<\/strong> had to combine different elements of the story, they needed a much bigger house and in a shorter amount of time. Of course this came <strong>way<\/strong> after the first home had basically been developed. It had taken the team of artists 8 months to design that first house, and\u00a0they only had about 2 1\/2 weeks to re-design everything again. It&#8217;s mind-blowing to think they created that gorgeous home in that amount of time but according to <strong>Bird<\/strong>, &#8220;everyone rises to occasion when crunches are really made in the schedule.&#8221;<br \/>\n<div id=\"attachment_5945\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/ParrSHLHome_MP_GrandRoom_MP_GT_02.13.17_007.jpg\"><img aria-describedby=\"caption-attachment-5945\" decoding=\"async\" class=\"wp-image-5945 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/ParrSHLHome_MP_GrandRoom_MP_GT_02.13.17_007-1024x507.jpg\" alt=\"\" width=\"772\" height=\"382\" \/><\/a><p id=\"caption-attachment-5945\" class=\"wp-caption-text\">\u00a92018 Disney\u2022Pixar. All Rights Reserved.<\/p><\/div><br \/>\n<div id=\"attachment_5940\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/01_ParrSHLHome_SP_ExteriorTopography_Overview_SW_02.24.17_002.jpg\"><img aria-describedby=\"caption-attachment-5940\" decoding=\"async\" class=\"wp-image-5940 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/01_ParrSHLHome_SP_ExteriorTopography_Overview_SW_02.24.17_002-1024x450.jpg\" alt=\"\" width=\"772\" height=\"339\" \/><\/a><p id=\"caption-attachment-5940\" class=\"wp-caption-text\">\u00a92018 Disney\u2022Pixar. All Rights Reserved.<\/p><\/div><\/li>\n<li>Like every film at Pixar, the <em>Incredibles 2<\/em>\u00a0began in the story department. The story artists essentially\u00a0create a story reel, which is a drawn version of the film. Their main job is to communicate what the film would ultimately be on screen,\u00a0AKA Brad Bird\u2019s final version of the film. The boards consist of relatively quick drawings edited together with temp music, sound, scratch, etc.<\/li>\n<li>A lot changes between what\u2019s seen in the boards and what makes it on screen. In fact, some of the hardest\u00a0parts to board in the\u00a0<em>Incredibles 2<\/em> were the action scenes. In the script they were pretty nonspecific, which\u00a0<strong>Ted Mathot, <\/strong>Story Supervisor on the sequel,<strong>\u00a0<\/strong>pointed out \u201cthey usually said something like &#8216;amazing action sequence ensues&#8217; so it was up to the board artists to bring that to life.&#8221;<\/li>\n<li>The board artists approached the action scenes through the character standpoints. How does a character specific to that world and film, such as Elastigirl, approach the situations? How can\u00a0she make that action unique from what\u2019s seen in copious amounts of other films in Hollywood? By making it more specific to Helen and her powers, it made the action scenes better.<br \/>\n<div id=\"attachment_5947\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/train.jpg\"><img aria-describedby=\"caption-attachment-5947\" decoding=\"async\" class=\"wp-image-5947 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/train-1024x768.jpg\" alt=\"\" width=\"772\" height=\"579\" \/><\/a><p id=\"caption-attachment-5947\" class=\"wp-caption-text\">\u00a92018 Disney\u2022Pixar. All Rights Reserved.<\/p><\/div><\/li>\n<li>Collaboration is <strong>key<\/strong> in Pixar\u2019s filmmaking process and it\u2019s important that everyone\u2019s on the same page about what they\u2019re looking at, especially with all of <strong>Ralph\u00a0Eggleston&#8217;s<\/strong> designs. Once things\u00a0are taken into the storyboard phase it can get super tricky. That&#8217;s where <strong>pre-vis<\/strong> comes into play. Pre-vis builds simple models and prototypes\u00a0everything quickly into a computer so that everyone at the studio who&#8217;s working on the film can have it as reference. That way, all the of the background, character designs, props, etc., all remain consistent and no one is creating new designs. Pre-vis creates maps (mapping out the action in the scene, where characters need to be at certain times), floor plans of the new locations, and even compiles all of <strong>Eggleston<\/strong>&#8216;s work so that it could be used by everyone in all of the different departments throughout production.<\/li>\n<li>It\u2019s also important for <strong>Brad Bird<\/strong> to see those sets created by\u00a0<strong>Eggleston<\/strong> in the storyboards. The reason why this is so crucial is because things can be tested in the board stage before it&#8217;s sent to the other departments. You don&#8217;t want to be making changes to the backgrounds or character designs once it gets to animation.<br \/>\n<div id=\"attachment_5942\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/MDF6476.jpg\"><img aria-describedby=\"caption-attachment-5942\" decoding=\"async\" class=\"wp-image-5942 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/MDF6476-1024x683.jpg\" alt=\"\" width=\"772\" height=\"515\" \/><\/a><p id=\"caption-attachment-5942\" class=\"wp-caption-text\">(Photo by Marc Flores)<\/p><\/div><\/li>\n<li>The<strong> sets department<\/strong> at Pixar is responsible for a plethora of different elements in each film\u00a0\u2013 they&#8217;re the reason why each Pixar film looks so unique and stands out from some of the other animated films released by other studios. They make all the props the characters interact with, the interior and exterior sets, the vehicles, the skies, and even the set extensions. The department is so big it has be to be separated into five sub departments: modeling, set dressing, shading, set extensions\/skies, and sets tech.<\/li>\n<li>The <strong>modeling<\/strong> department are the sculptures and upholsters \u2013 they make the world feel more natural and more real in a computer, which means they basically have to touch literally all the props in the film (disrupting all the straight lines that are normally made in computers and making them look more natural).<\/li>\n<li>The <strong>set dressing<\/strong> department arranges everything, taking all the props made by the modeling department and filling in the empty spaces\u00a0in each scene.\u00a0They fill up places with furniture and handle essential story point objects (a sink full of dirty dishes, a table full of breakfast in the morning, etc).<br \/>\n<div id=\"attachment_5951\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/Elasticycle_BP_2017_001.jpg\"><img aria-describedby=\"caption-attachment-5951\" decoding=\"async\" class=\"wp-image-5951 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/Elasticycle_BP_2017_001-1024x512.jpg\" alt=\"\" width=\"772\" height=\"386\" \/><\/a><p id=\"caption-attachment-5951\" class=\"wp-caption-text\">\u00a92018 Disney\u2022Pixar. All Rights Reserved.<\/p><\/div><\/li>\n<li>The <strong>shading department<\/strong> takes all the props and sets and gives it the color, texture, reflections,\u00a0and the qualities it needs based off how each objects reacts to light;\u00a0their biggest challenge is trying to replicate how it would look like in real life. &#8220;They\u00a0take marble and make it shiny and they make the cabinets in the kitchen semi-glossed. They deal with the world that\u2019s close to us and the characters.&#8221;<\/li>\n<li>The <strong>set extensions\/skies<\/strong> department deal with the world that&#8217;s far away from us. The big cities in the background, the big\/broad skies, etc.<\/li>\n<li>And finally, with <strong>set tech<\/strong>, they are the unsung heroes of the set department. They do a lot of coding and support and they&#8217;re the ones who keep everything running. For the <em>Incredibles 2<\/em>, they created a 360 degree camera that showcased the whole world in each scene; they even created the\u00a0parts of the\u00a0set that didn&#8217;t make it in to the final shot. For example: the set tech&#8217;s prune\u00a0each set based off the framing. Everything that\u2019s not needed for an exact shot gets taken away and turned off, so it doesn\u2019t have to be rendered or run through the pipeline. It\u2019s all done to save space and memory and it\u2019s usually\u00a0applied on a shot by shot basis.<\/li>\n<li>According to\u00a0<strong>Deanna Marsigliese<\/strong>, character artist on the <em>Incredibles 2,<\/em> &#8220;Costume design for animation is no different from costume design for live action \u2013 in fact, many people argue that costume design for animation is more difficult.&#8221;<br \/>\n<div id=\"attachment_5941\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/20180404Incredibles2LongLeadPressDay34.jpg\"><img aria-describedby=\"caption-attachment-5941\" decoding=\"async\" class=\"wp-image-5941 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/20180404Incredibles2LongLeadPressDay34-1024x683.jpg\" alt=\"\" width=\"772\" height=\"515\" \/><\/a><p id=\"caption-attachment-5941\" class=\"wp-caption-text\">(Photo by Deborah Coleman \/ Pixar)<\/p><\/div><br \/>\n<div id=\"attachment_5944\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/20180404Incredibles2LongLeadPressDay19.jpg\"><img aria-describedby=\"caption-attachment-5944\" decoding=\"async\" class=\"wp-image-5944 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/20180404Incredibles2LongLeadPressDay19-1024x683.jpg\" alt=\"\" width=\"772\" height=\"515\" \/><\/a><p id=\"caption-attachment-5944\" class=\"wp-caption-text\">(Photo by Deborah Coleman \/ Pixar)<\/p><\/div><\/li>\n<li>Just like the architecture in the film, the clothes are also heavily influenced by\u00a0mid-century aesthetics.<\/li>\n<li>Deanna has a passion for vintage styling, particularly mid-century modern, and she incorporates the styles she loves into her daily\u00a0wardrobe\u00a0(when I saw her at Pixar she wore a gorgeous vintage shirt and skirt and looked like she had just traveled through time to give us the\u00a0presentation) and that\u2019s one of the reasons she was brought on to do costume design on the<em> Incredibles 2.<\/em><\/li>\n<li><strong>Deanna&#8217;s\u00a0<\/strong>creative process included two different components: being\u00a0<strong>creatively theoretical,<\/strong>\u00a0&#8220;which is all about abstract thinking through storytelling\u201d and being <strong>creatively practical<\/strong>, which is obviously centered around being clever and efficient (which is more focused on dressing all of the background characters).<\/li>\n<li><strong>Bryn Imagire, <\/strong>the<strong>\u00a0<\/strong>Shading Art Director<strong>,<\/strong> returned to the world of the <em>Incredibles<\/em> after designing costumes on the first film. Since the sequel isn\u2019t really set in a specific time period, <strong>Brad Bird<\/strong> was OK with the team referencing current fashion since some\u00a0characters wouldn\u2019t work well within that time period, such as Bob wearing his iconic jeans and a T-shirt.<\/li>\n<li>Technology now is more advanced than it was 14 years ago, so even that affected the clothes and the shading and how the garments fit the\u00a0characters. Looking back, their original super-suits stretched a lot and didn\u2019t feel like they were worn by the\u00a0characters; they just looked like they were pasted over their bodies. So their new suits in the <em>Incredibles 2<\/em> are made from actual patterns and have real pattern textures, which means they don\u2019t stretch around as much\u00a0and they actually feel like real fabric.<\/li>\n<li>According to <strong>Bryn<\/strong>, Bob&#8217;s style was inspired by Paul Newman, &#8220;the handsome, robust family man.&#8221; Also, since Helen is helping bring superhero\u2019s back into the spotlight,\u00a0Bryn\u00a0focused on Mary Tyler Moore, Marilyn Monroe, and Audrey Hepburn for her costumes; &#8220;they were all strong, career oriented, and fabulous women all at the same time.&#8221;<\/li>\n<li>At one point in production,<strong> Brad Bird<\/strong> told <strong>Bryn<\/strong> that Edna Mode is actually Japanese and German, so Bryn looked at Japanese fashion designers for inspiration: Rei Kawakubo, Eiko Ishioka, and Chitose Abe were huge in the development process for her. Bryn chose those designers because they &#8220;contrasted heavily to what they wear in their day-to-day lives and what they design for their models; their personal looks are way more comfortable compared to the high fashion created for their lines.&#8221;<br \/>\n<div id=\"attachment_5948\" style=\"width: 782px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/Edna-Outfit-Comp.jpg\"><img aria-describedby=\"caption-attachment-5948\" decoding=\"async\" class=\"wp-image-5948 size-large\" src=\"https:\/\/s3.us-east-1.wasabisys.com\/upcomingpixar\/blog\/wp-content\/uploads\/2018\/04\/Edna-Outfit-Comp-1024x384.jpg\" alt=\"\" width=\"772\" height=\"290\" \/><\/a><p id=\"caption-attachment-5948\" class=\"wp-caption-text\">\u00a92018 Disney\u2022Pixar. All Rights Reserved.<\/p><\/div><\/li>\n<li>According to\u00a0<strong>Fran Kalal,<\/strong> Tailoring Lead, one of the biggest challenges of designing clothes for animation is\u00a0the artists at Pixar &#8220;can\u2019t take a sweater from <em>Up<\/em>\u00a0and throw it into the world of the <em>Incredibles 2<\/em>, it just doesn\u2019t fit into that mid-century modern world. With\u00a0each film\u00a0the artists\u00a0have to start from scratch every time and re-define the visual language of what fabric looks like in each new place.&#8221;<\/li>\n<\/ol>\n<p>Make sure you stop by again later in the week \u2013 I will be posting about the first 30 minutes of the <em>Incredibles 2<\/em>, going in-depth about the making of <em>Bao<\/em>, writing a review of the short film, and also sharing a bunch of other things I experienced during my trip to Pixar earlier this month.<\/p>\n","protected":false},"excerpt":{"rendered":"<div class=\"tmnf_excerpt\"><p>On April 4th and 5th I\u00a0visited\u00a0Pixar Animation Studios for an amazing two days that were solely dedicated to the Incredibles 2. While I was there, basking in\u00a0the magic of the studio, I attended presentation after presentation on the making of the sequel, got to see the first 30 minutes of the film, was one of &hellip;<\/p>\n<\/div>","protected":false},"author":13,"featured_media":5948,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[32,306,13,2,23,141],"tags":[156,302,160],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v21.5 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>27 Explosive Facts About The Incredibles 2 That Will Get You Pumped For The Film - Upcoming Pixar<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/pixarplanet.com\/blog\/27-facts-about-the-making-of-the-incredibles-2-that-will-get-you-pumped-for-the-film\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"27 Explosive Facts About The Incredibles 2 That Will Get You Pumped For The Film - Upcoming Pixar\" \/>\n<meta property=\"og:description\" content=\"On April 4th and 5th I\u00a0visited\u00a0Pixar Animation Studios for an amazing two days that were solely dedicated to the Incredibles 2. 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