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{"id":7936,"date":"2020-09-06T16:24:42","date_gmt":"2020-09-06T20:24:42","guid":{"rendered":"https:\/\/pixarplanet.com\/blog\/?p=7796"},"modified":"2021-03-07T00:56:44","modified_gmt":"2021-03-07T00:56:44","slug":"pixar-fest-spotlight-onward-and-quests-of-yore-board-game","status":"publish","type":"post","link":"https:\/\/pixarplanet.com\/blog\/pixar-fest-spotlight-onward-and-quests-of-yore-board-game\/","title":{"rendered":"Pixar Fest Spotlight: Onward and Quests of Yore board game"},"content":{"rendered":"

Onward<\/em> was the first Pixar movie with a limited theatrical run after COVID-19 halted regular daily life and forced the closure of movie theaters. It’s also the first to be featured in the new Pixar Fest Spotlight<\/strong>.<\/p>\n

Just what is Pixar Fest? Like the name suggests, it’s a festival, but a virtual one from the comfort of home! Every Saturday all month long, fans can tune in to watch a Pixar movie on Disney+ and livetweet with the studio’s official account. But that’s not all: fans can also win prizes, enter giveaways, and get exclusive merch<\/a> inspired by Pixar Fest. New products will debut each week, so be sure to follow along for updates! (The alien remix ones are my favorites).<\/p>\n

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As Onward<\/em> was the first in the series, take a look at the awesome plush collection.<\/p>\n

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Pixar’s livetweet of the film also included gorgeous artwork and behind the scenes facts.<\/p>\n

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Artist credit: Brittney (prismaviolet_<\/a> on Instagram)<\/p>\n

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Laurel concept art by Maria Yi<\/p><\/div>\n

The bittersweet origin of Onward<\/em> is captured lovingly in these illustrations by Dan Scanlon:<\/p>\n

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There’s yet another Onward <\/em>first: a roleplaying board game! Quests of Yore\u00a0<\/strong>was developed by The OP Games<\/a>\u00a0with lots of insight from Dan Scanlon and the film crew.<\/p>\n

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What makes this game so unique is that it is Barley’s copy – all of his notes are in it, and it was important that the game reflected his personality, particularly the way he encourages and supports Ian. Quests of Yore<\/strong> is also meant to inspire players in the same way. To learn more about the development of the game, check out this video with Game Design Manager Pat Marino and Dan Scanlon.<\/p>\n