Are villains your favorite part of Pixar films?
- Yup.
- Nope.
0 voters
If you find villains, or as I’d rather call them, Antagonists, intriguing, read on.
I thoroughly studied all the Antagonists of Pixar to a degree, that I will answer whatever question is posted or privately sent to me. It can be about Antagonists in general or a specific aspect of any one of Pixar’s Antagonists.
To show you the knowledge of whaty I am capable of, here is the first draft of my psychology portion, formulated on the common antagonist’s mind and a few examples of Pixar fame:
The nature of the antagonist is divided into three components, the objective, subjective, and mental, that will be described in a familiar way, but obviously named differently than Sigmund Freud’s discoveries of the three parts of the human’s psychic apparatus. There are a few bits and pieces of my own added in, for after all, not all antagonists are human. For instance, if you were to sit on a log and there was a bump on it, that very bump would be an antagonist, for it hinders you. But these following descriptions are for the antagonists capable of thought, regardless of species.
The Objective is parallel to the Id, straightforward in nature, and desperate to complete or acquire something. ([/spoiler]. Al McWiggin, Toy Story 2, intent on stealing Woody and selling him top dollar to Japan.[/spoiler]) The antagonists who are mostly comprised of Objective are predictable, and very definite to what their goal is. Many unfortunate antagonists of melodramas, mostly called villains, fall too far into this category, and it brings their demise.
The Subjective is the Superego, the sensitive backdrop behind the dark figure, or a ubiquitous “bad childhood” that forces the character into joining the dark side, or to you more unappreciative people, be led “astray.” It may be a very small, seemingly unimportant action or occurrence, but it lives with the antagonist forever. I call the specific action the subjective influence, but if no single event creates the antagonist, it is just the subjective. The most tragic examples of the subjective influence are when an antagonist used to be friends or otherwise close to the protagonist, and the protagonist’s selfish actions inadvertently create the antagonist. ([/spoiler]There are two examples I will give here. Buddy Pine, turned into Syndrome by brooding on a 15-year-old conversation with his childhood hero, Mr. Incredible. The actions of Mr. Incredible causing a non-human antagonist, which forces supers into hiding because of lawsuits.[/spoiler]) The subjective part of the antagonist can also be considered their emotional behavior that varies with personality, many times dominating a character, but truly successful antagonists either stifle their emotions or may not even be equipped with the ability to emote.
Finally, the Mental component, the Ego of our beloved antagonist. (Not Anton Ego! Although he does possess much intelligence and sophistication.) This mental capacity is the prime ingredient behind many good, and frightening, antagonists. The larger the ratio of Mental, the more the Objective and Subjective become concealed, and the antagonist consequentially becomes a bigger threat. The best antagonists usually know how to carry out their plans in secret and how to throw the protagonist off by revealing the subjective influence or tapping into the weaknesses and fears of the protagonist.
While the typical antagonist is usually balanced in all three components, the better ones are usually dramatically dominant in one area:
Hopper: 35% Mental, 5% Subjective, 60% Objective
Syndrome: 40% Mental, 40% Subjective, 20% Objective
AUTO: 50% Mental, 0% Subjective, 50% Objective
Questions, comments, and theories of your own are all welcome, even if you bash my long winded-ness…[/spoiler]