I agree with the first point the reviewer made, with those good film-to-game adaptations he mentioned. I played a bit of the Ratatouille game on a library rent and have seen gameplay footage for Wall-E, Up, and Ice Age 3, and they look great!
I do however, have to disagree with the second point. Actually, to be more precise, I agree with him that Up is far superior to the majority of the games that I’ve played or seen released in recent memory. But the key word is the majority. There’s a minority of games which actually have good and engaging storylines that are far better than the majority of movie being churned out nowadays. Examples I have played are GTA3, Mafia: City of Lost Heaven (this one has a special place in my heart for changing my perception of how a video game can emotionally affect you), Myst (this one’s a classic) and Farcry. I’ve heard other examples like Fallout 3, Half-Life 2, Mass Effect, GTA4, The Longest Journey, Beyond Good and Evil, Metal Gear (I really want to try this series out!) Bioshock and Portal have compelling plots too, just to name a few. Point is, video games are increasingly becoming as narrative-driven as their filmic counterparts (one only has to see how the trailers for Uncharted 2 and Modern Warfare 2 to see how they’ve become almost cinematic).
Yes, but I think that he’s trying to point out that Gaming and Film are still two different things - The thing is, with a game, you control the characters actions most the time, doing what you beleave is the right thing to do. But in film, you don’t control the characters, and sometimes those characters make a leap of faith. By doing so, it changes your view on things more than a Video game could. Now, that’s not saying there isin’t any emotionaly tied games out there. I’ve herd a few times about how games like Metal Gear Solid, Myst, and quite a few more can do that to you. But, than again, there are almost enough cutscenes to make a movie out of those games. So, I donno, it’s your perspective really.
I guess the difference here is interactivity, Mygames19. I think it’s interesting how few successful game-to-film adapatations there have been (and vice-versa). A lot films nowadays are sharing the same aesthetic of video games (examples are Crank and the recently-released Gamer). Futurist pundits are predicting that films of the future will have their outcomes determined by audience participation, although how that is to be achieved remains to be seen. Maybe there’ll be a console for each audience member, and they’ll wear their own viewing goggles and get to select the choices the protagonists make. Then when everyone exits the theatre, they’ll be discussing the different endings of their ‘movies’.
It’ll be the wave of future! Interac-TV! You the viewer, determine the outcome! We’re already seeing that happening with reality talent shows like Idol and Dancing with the Stars.
Buuu…t I’m getting ahead of myself, and way too off-topic.