Pieman: I’m playing the PC version so it might be different, but I haven’t gotten to any Bo or Wheezy missions. Stretch doesn’t appear in any of the story mode levels for me. And I’m pretty sure about Lightning, he’s in the same folder as all of the other characters. Bizarre, I know.
Here’s some footage of the Zurg gameplay in the PS3 version (Bo Peep and Wheezy can also be seen in it): [url]Toy Story 3 Gameplay: Emperor Zurg - YouTube
I wonder if I should feel guilty about seeing the other toys get abused by Zurg and making it seem amusing.
I’m not sure whether I’m being really stupid or something but trying he Toy Box mode on the Wii its asking me to make one townsperson Jessie and another a barber but I can’t figure out how. I’ve thrown them at buildings and nothing. And its not letting me buy or talk to anyone else which is just frustrating.
To those who have been holding off of this game: don’t. Rent it first if you want, but I think you’ll end up buying it. I’ve recently rented the Wii version, and I think it’s amazing! The levels are imaginative and fun, and some of the later levels are actually challenging and took me several tries to beat. There are only eight levels in the Wii version’s story mode, but most of these levels are huge and can take five minutes or more to beat. One of my personal favorite levels is the third level, which is supposed to be the real-life version of the Buzz Lightyear video game that Rex was addicted to in TS2. I’ve replayed it about 3 times even after beating it, it’s so much fun. During that level, you can hear Star Command talking to Buzz through his communicator. The voice of this unknown Star Command employee is none other than that of Teddy Newton himself! Levels are replayable because they contain special cards hidden throughout the levels. You’ll probably have to make more than one trip through each level to grab them all. When you complete a set of cards, you can go to Al’s Toy Barn and view concept art from the movies, the pictures that were on Andy’s wall in the original movie, and more cool behind-the scenes stuff that makes this game feel like a true collector’s item. What makes this game so special is that Pixar collaborated very closely with Avalanche, the studio who made the game. You can almost consider this a new Pixar work in and of itself. A team of 10 people from Pixar acted as key points of contact for Avalanche. Renders and models of characters were passed on to the game team by the animators, and game sequences were reviewed every other week by the Pixar team.
“Something could be off by a pixel and Pixar would call us out,” says Jeff Bunker, art director at Avalanche. “I didn’t find that annoying, I found it exhilarating. The message was, ‘We’re going for perfection here’.”
The Toy Box mode is lots of fun, too. You can play as Jessie, Buzz, or Woody in a fully customizable town. As you complete missions, you unlock new levels and content. The missions, at least in the Wii version, are mainly “find 5 of this item” missions, but I found it amusing to have to round up farmer Slinky’s cows. Speaking of unlockable content, most of it is Pixar-themed! Your character always carries a supply of luxo balls to throw, and you can design your buildings with a Finding Nemo theme or dress up your townspeople like Dash or Wall-E. You see, this game isn’t just a movie tie-in designed to make a quick buck. It is an extension of the movie itself. Some of the levels in Story mode are based off of one of Bonnie’s lines in the movie. Woody and Buzz then have to navigate the surreal and creative imaginary worlds that Bonnie creates. For example, there’s a level where you have to guide Woody through a colorful interpretation of outer space, and another level where Buzz has to use a cow launcher to fight off hordes of evil muffins. Lee Unkrich, the director of Toys Story 3, says he loves the game himself. “I’ve got very quickly addicted to it. I love it, my kids love it, and everyone from young kids to hard-core gamers has been having a blast. I love that they took our basic ideas, the spirit of the game, and expanded it.” Unkrich also refers to the game as “Toy Story 3.5” – testament to the fact that, with the right kind of people in place, and an air of friendly collaboration, movie tie-in games don’t have to be soulless cash cows; they can be an extension of the films that first inspired them. Jason Katz, story supervisor on Toy Story 3, agrees. “Avalanche recognised that movie-based games can really suck,” he says. “They took the opportunity to embrace the characters, to celebrate them in the same way we do in the movie.”
I own this game on PS3, the best system to get it on I think. It really is Toy Story 3.5! I mean c’mon, if my angsty 20 year old nephew is begging his 41 year old uncle to play co-op with him, this has got to be a seriously fun game. Oh yes! you can play every part of the game, from story mode, Buzz’s video game, and best of all Toybox mode with a friend!
I never thought I would be able to jump on Bulleye as Woody and yell “Ride like the wind Bullseye!” Also, there are other Bullseye stye horse to ride with different patterns. Be sure to ride a horse as Buzz; its “schmoes” all over again!
BUY IT
I finally am able to play the PC version. its not bad, but its hard to control without a proper gamepad. Im not a pc gamer if it wasnt obvious, and I no longer have this playstation adapter thing I used to own which would have been perfect for this.without it it just feels too clunky. Im in the middle of the Buzz mission.
few random thoughts.
Love some of the details, such as Molly’s disassembled crib in the basement.
Thought they made some odd choices in some of the things they changed. like how the window sill in Andy’s room is so huge, I guess so the characters can have something to bridge the boxes to the bed. but why not make it so you have to shimmy along it, or use the toy box?
I think the pc graphcis could have been better, I mean, I have it on the highest setting and it still looks pretty low poly.
I didn’t like this game actually. I beat the story in 2 hours. Too easy. I was expecting it to be like TS2, which was awesome.
For the love of god do not get the PC version of this game if you want any resolution over 1024x760, i have a high-end gaming PC and it looks like shit on max settings, the PC version is missing loads of the side quests, mini games and doesn’t support high resolutions or even widescreen!!!. They really cocked up on this one.
Also the toy box mode is missing characters/ missions (Wheezy, Zurg, etc…), features, buildings, advanced customization options… Seriously they screwed this game over on the PC
Get it on the PS3 or Xbox360, honestly the PC version isn’t even worth pirating its that bad.
It supports widescreen, what are you talking about?
Only supports 4 resolutions according to the options, and one of them (the widescreen) does not work on widescreen televisions (which many use for gaming) despite the screen resolution being higher than the required.
The PC version is just a port of the Wii version, its missing all of the features of the PS3/360 versions, I dont understand why they didn’t just make a port of the 360 version.
Ahh, I just meant it had a res that was widescreen. Wasn’t taking tv’s into consideration.
I know this is nitpicky, but the cover artwork just isn’t doing it for me. The original Toy Story had great artworks (I’m pretty sure none were taken from the film, too); the SNES/Sega versions had similar artworks of Buzz and Woody dramatically looking at something in Andy’s Room. The PC version is my favorite; Woody on Sid’s workbench using Buzz’s karate chop action to keep Babyface away. The console artwork for the Toy Story 2 was alright, it was a bit more generic; Buzz shooting his laser in the elevator shafts, while Zurg approaches in the distance. The Gameboy version was a bit odder; Buzz shooting something, while Woody strikes a pose behind him (wait, wasn’t I supposed to save that guy?).
Toy Story 3 is just characters pasted in front of a black background. Not much to be said. I’d even like if they used the Great Escape poster, that was pretty interesting.
I was convinced it was just a mock up and would change by the time it released, but nope. I agree.
The cover changed from a black background to a shiny silver background
I’ve really thought about buying this game. Is the Toy Box mode as cool as they make it look? Also, i have a DS (not the DSi, but the regular DS) and and a PSP. Which system would you guys recomend I get it for?