Actually, this is a pretty interesting peice of article.
"High Voltage Software, using a Wii-specific engine called Quantum3. Upgrading the game engine, which had previously been used by the developer in several other titles, began in October 2007.[8][19] This engine allows for “full 16-TEV stage material pipeline using up to eight texture sources and a host of innovative blend operations,” and as also quoted in IGN’s exclusive look at the game, the engine “allows the developer to create graphic effects normally seen on other consoles with vertex and pixel shaders.” These effects include bump-mapping, reflection and refraction, light and shadow maps and projections, specular and Fresnel effects, missive and iridescent materials, advanced alpha blends, gloss and detail mapping, motion blur, interactive water with complex surface effects, and animated textures, among other things.[7] The Quantum3 engine also includes advanced artificial intelligence, allowing for enemies in the game to possess “human-like behavior.” According to Eric Nofsinger, “Our [High Voltage Software’s] goal is to be the most technically innovative Wii developer on the plane”
If you ask me, I don’t see a whole lot of difference…pretty much unless you squint…you most likely wont even be able to tell the difference…
I sort of get what you’re saying… I mean I did grow up on Nintendo when it first came out and then the super nintendo and then the sega and the 64…which was the first 3d gaming system there ever was… then my teenage years I was all about the PlayStation…I played it non stop…i LOVED IT
Little did I know Sony and Nintendo had in fact teamed up to make SNES-CD discs… Nintendo signed the contract and everything only to discover that Sony greedily wanted complete control over any and all titles written on the SNES CD-ROM format (this was before PlayStation)
Here’s an article of what happened
"The SNES-CD was to be announced at the June 1991 Consumer Electronics Show (CES). However, when Hiroshi Yamauchi read the original 1988 contract between Sony and Nintendo, he realized that the earlier agreement essentially handed Sony complete control over any and all titles written on the SNES CD-ROM format. Yamauchi decided that the contract was totally unacceptable and he secretly canceled all plans for the joint Nintendo-Sony SNES CD attachment. Instead of announcing a partnership between Sony and Nintendo, at 9 a.m. the day of the CES, Nintendo chairman Howard Lincoln stepped onto the stage and revealed that Nintendo was now allied with Philips, and Nintendo was planning on abandoning all the previous work Nintendo and Sony had accomplished. Lincoln and Minoru Arakawa had, unbeknown to Sony, flown to Philips headquarters in Europe and formed an alliance of a decidedly different nature—one that would give Nintendo total control over its licenses on Philips machines.
After the collapse of the joint project, Sony considered halting their research, but ultimately the company decided to use what they had developed so far and make it into a complete, stand alone console. As a result, Nintendo filed a lawsuit claiming breach of contract and attempted, in U.S. federal court, to obtain an injunction against the release of the PlayStation, on the grounds that Nintendo owned the name. The federal judge presiding over the case denied the injunction and, in October 1991, the first incarnation of the new Sony PlayStation was revealed. However, it is theorized that only 200 or so of these machines were ever produced.
PlayStation Memory Card.
By the end of 1992, Sony and Nintendo reached a deal whereby the “Sony Play Station” would still have a port for SNES games, but Nintendo would own the rights and receive the bulk of the profits from the games, and the SNES would continue to use the Sony-designed audio chip. However, Sony decided in early 1993 to begin reworking the “Play Station” concept to target a new generation of hardware and software. As part of this process the SNES cartridge port was dropped and the space between the names was removed.
Nintendo has a lot of research done with Sony and their project. Sad it had to end how it did. Back when the supposed PlayStation was “the best” nobody knew Nintendo had some doing in it lol I certainly didn’t. I don’t hate any system, but for me there’s no school like that old school