here are the pegs the eye brows donāt have any thing on them so Iām gonna put some sticky on it so it can be attached any where and as for the angry eyes Iām gonna build them when i get get back to school because thatās where my models are and i will also revisit the eyebrows as Iām not happy with how they came out.
Latest addition to my collection. Finally got Zurg. (Christmas gift).
This is just a quick shot from my iphone, Iāll take a better one later. This isnāt the final set up, clearly Ive ran out of room. Haha This thing is huge.
I really only know Anim8or, which is a small freeware program. Its gotten long in the tooth though, it hasnt kept up to current modeling standards. I need to learn something else. Ive started experimenting with Zbrush but Iām not great at it yet.
Can autodesk not export to a format like OBJ? it wouldnt bring over any color information, but that shouldnt be a big deal. I assume they would have to be painted anyway once printed.
Im not sure its worth the trouble though. If I were to help it would probably be easier to just create it from stratch. Although Im not sure how I would get the pegs right. How do you know what you have will even fit? Did you just eyeball it?
One thing I will point out is an issue that came up with tylerās eyes: you cant just make two identical eyes, you have to make sure the pupils are each looking slightly to the center, or the focus will be off once you get them on an actual potatohead.
Anyway, I saw someone shorten their Zurgās tube. Was that Wampar? To anyone whoās done it how would you suggest going about it? Iām afraid of making it up but its definitely a bit on the long side.
well with the pegs there is a trace tool so I measured the length and width of the peg then traced it in the computer and if I need to make adjustments I can once I get them but Iām positive theyāll match up. and as for the pupils It actually isnāt on there I just put it there for reference theyāll have to be painted on. Eventually Iād like to build the toy versions mouth and yeah autodesk is kinda old so it cant be interchanged well sorry
here are the eyes from all angles