The post 11 Fascinating Behind-The-Scenes Facts About The Incredibles 2 appeared first on Upcoming Pixar.
]]>The Incredibles 2 comes to theaters this Friday! Be sure to let us know what you think of the film below and on Twitter! We can’t wait to hear your thoughts.
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]]>Make sure you save lots of room for dessert because Bao is coming to theaters June 15th!
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]]>The post 12 Moments From The Cars 3 Press Event That Will Get You Excited For The Film appeared first on Upcoming Pixar.
]]>Cars 3 is an absolute blast and we can’t wait to see it again and again in theaters starting this Friday.
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]]>The post The Incredibles 2 Sequel Happily Moves Through Production appeared first on Upcoming Pixar.
]]>It’s insane thinking about how its been 12 years since The Incredibles first premiered in cinemas. For some of us old folk, it only feels like yesterday when we sat in the dark, jaws agape, and inspired as we traveled through dangerous territories following the Parr family. With that being said, fantastic news, as always, regarding one of the most anticipated sequels from Pixar to date! Happy to report, straight from Brad Bird himself, that The Incredibles 2 continues to move smoothly through the production pipeline. From our friends over at Entertainment Weekly, we’ve found that Brad Bird dished some small insights into the upcoming film, careful not to give away any key plot points:
“I don’t like unwrapping presents before Christmas… It’s very actively moving, and we’re excited about it. We’re trying to take it in some new directions. Hopefully it’s the same characters and feel, but going in a new direction. I mean, that’s the trick with a sequel. It’s repeating yourself, without repeating yourself.”
Considering how Hollywood seems to be pushing out superhero films in an assembly line fashion these days, we’re curious to see what new spin on the genre Bird and team will create this time around. We’re also eager to see how the Parr family has been faring all of these years since we’ve last seen them on screen. It’s great to know that despite it being a sequel, Bird is conscious of that aspect and is trying to create a film that will stand alone from the first installment. Back when The Incredibles was released in 2004, Bird helped shape a new form of storytelling both in animation and in the superhero universe; delving into the familial side of superheroes, getting into their psyches, while straying from the cliches that have been notorious with Hollywood’s representation of anyone who wears a cape. Thank God Edna banished those fashion statements long ago. Perhaps this even inspired the darker side of superheros seen in Christopher Nolan’s Batman trilogy? Regardless, 2019 can’t come soon enough.
The Incredibles 2 is scheduled for release on June 21, 2019.
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]]>The post Upcoming Pixar Interviews Peter Sohn For The Good Dinosaur Blu-ray Release appeared first on Upcoming Pixar.
]]>My favorite part has continually been getting to work with all of the amazing artists up at Pixar. On every film there you’re collaborating with a lot of talented and creative people, and for me I live off of it. I can’t tell you how much fun it was, from department to department, to get to know what people love, what people don’t like, and trying to find ways to make the best film that we could. My favorite part of making an animated movie definitely is the world building and the character building. There’s nothing that comes for free in animation. You literally have to build everything from the ground up and in doing that, there are so many “what if” questions and exploration you can do that’s really fun. Once you get down to making a character come to life there’s nothing more exciting.
And what is the most challenging aspect of making an animated film?
I think it has to do with the same thing I’ve always said: trying to tell the best story possible. The story reels in an animated movie have to be very tight because you have to draw every shot out. It’s all going to be made and then worked on, so you don’t want to get that wrong. You really focus on those reels and trying to tell a story within the reel. You’re just constantly putting it up and then taking it down, putting it up and then taking it down again, and that’s very difficult. It’s an important one for animation.
What are some inspirations for you as a storyteller?
I love watching other movies, diving into other art, and being inspired by what other people have done. When it comes down to it, the more I’ve been doing this job, the more living my own life has become a real inspiration. Finding out about other people, other cultures, other traditions; finding out about who I am and how I fit in the world has all been really great.
Were there any westerns that inspired the overall look of The Good Dinosaur?
There were locations that were really an inspiration for the movie. In Shane, Dancing With Wolves, and Heavens Gate there was beautiful cinematography. There was a lot of inspiration that came from stories as well, different types of stories, like E.T. or Black Stallion. But when it came to the true Western inspiration, nothing beat the real thing. We did a lot of research going out to Wyoming, Oregon, and Idaho; that gave us our greatest source of inspiration.
How long did it take to develop the look of The Good Dinosaur? What type of new technology was used in developing the backgrounds, FX, etc?
I can’t give an exact date, but I can tell you this whole film was made in less than two years. When we first started talking about this, one of the things I wanted to try was making nature a real character in this movie. I don’t mean it had eyes or a mouth, but that Arlo could feel it and nature would become an antagonist throughout the film. It was really interesting because if you make nature a character, you really have to focus on it. The Good Dinosaur is a movie about Arlo and how he is growing. It was always about that back and forth between Arlo and nature; how nature tests Arlo and how Arlo learns to love nature. There’s a lot of technology that was involved in bringing that to life. First of all, water is very difficult to do in computer animation and the river would become Arlo’s yellow brick road that he needed to follow back home. So we had a lot of water in this film! There was a lot of new technology to bring that to life and all of the characteristics of water. For example, when Arlo was terrified or scared we really wanted the river to be kind of broiling so that it was almost parallel to what Arlo was going through. When Arlo got closer to nature, closer to Spot, the river would be peaceful and calm. We wanted to create a world that was big in scopes so that we could really dwarf a creature as large as a dinosaur. That meant kind of making the world feel 500 miles bigger in all directions. That was no easy feat. There was new technology built in terms of pulling out geological surveys, and understanding how the river erodes in nature. We also started building tiles. We started building hundreds of square miles of tiles that we would kind of stamp out into the horizon line and from there propagate rocks and trees. The technicians at Pixar came up with math that said, “OK from 400 feet high it will be snow. From 400 feet below it will be this type of tree, and then below that it will be water.” That’s just a really simple way of describing how the artists came up with ways to fill out the world.
What sparked the concept/initial story?
It was really Bob Peterson’s first pitch about a boy and this dog, then flipping it where the boy is the dinosaur and the dog is this human boy. That was the initial pitch and that kind of set everything off. Bob would ask me to come help and soon after that we talked a lot about how this relationship could work, and how the evolution could work. It’s impossible to have humans and dinosaurs together so that opened up the bigger concept about what if the asteroid had missed the earth. So it all kind of stemmed off there and we continued to dig deeper to find the story.
Is there a character you see yourself in the most? Why?
I see myself in Arlo a great deal; in all aspects of my life, from growing up to even making this film. Funny enough, when I was asked to direct The Good Dinosaur I was terrified, I was really scared. With the great support of friends and other directors I felt more confident, and the love for these characters and this movie kept me going through it.
What kind of behind the scenes footage do we except to see on the Blu-ray?
You know what’s great is that you will be able to see some of the footage of our research trips that really inspired the look and the characters of the film. There’s one in particular that’s close to my heart, and it’s the documentary on the McKay’s – this Oregon family that we met and I can’t tell you how much they changed the feeling of the movie and changed my life.
Thanks again to Peter Sohn for his time and for all the folks at Pixar for inspiring us all with The Good Dinosaur. The film is out on Blu-ray and Digital HD on Tuesday, February 23rd. Be sure to check back with us at Upcoming Pixar for a Blu-ray giveaway!
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]]>The post Pixar President Jim Morris Gives Insight Into The Studio's Creative Process appeared first on Upcoming Pixar.
]]>“It’s been a bit of a challenge this year. We’re actually finishing films every eight months. We have enough production capability, but unfortunately that is not the issue! The issue is having the stories developed to the right point so we have enough content to make the films. That is the tricky part. It’s worked out fine so far. It does make a crunch with publicity; everyone gets spread a bit thin. But we’re feeling okay, we’re not at the point of regret, yet!”
The most important aspect behind every Pixar film is undoubtedly the story. Each Pixar film has been able to stand alone because of the unique characters that come along with the blend of animation and technology. In the scheme of storytelling at Pixar, the first step to launching a thousand feels is the emotional core behind each story.
“Usually the first thing that comes is an idea that engages the director. I would say there is some emotional core that motivates them to want to tell a story, and later we can infer a theme from that. Inside Out is an easy one to talk about – [director] Pete Docter was wondering why his daughter had changed. It started out as that core idea, but it evolved. It went through so many iterations. After we have that starting point, the characters get forged from that, and then more about the setting and the world gets forged from that.”
Storytelling aside, actually getting the film up on it’s feet after the initial concept is approved is tough enough. Most of the hours put into a film at Pixar exceed Walt Disney’s standards for his classic, 2-D animated films.
“Something most people don’t realize about our films actually is that, even though the computers are doing the animation, our average film takes 20,000 person-weeks to make. And that is probably a little bit more than most traditional, hand-drawn Disney films took. The amount of labour it takes to make a film like this is huge – the textures and scenes are painted by hand. Our joke used to be that we are where high-tech and low-life collide.”
There has been some criticism towards Pixar for it’s lack of women directors. Brenda Chapman has been the only female director to take the helm of a feature film for 2012’s Brave, but due to creative differences she was replaced by Mark Andrews halfway through production. Morris brought up that Pixar is indeed trying to fix this problem and make the company more diverse in regards to more opportunities for female storytellers.
“One thing we’re trying to do is to expand the roster of directors. We’re trying to build the next generation and make the company more diverse, to get a breadth of voices to tell a range of stories. We’re 37 percent female at the moment, and we’d like to be 50 percent. We don’t have a lot of turnover at Pixar though, which makes that somewhat challenging!”
Before concluding the interview, Morris was able to dish that there is some NEW original content in the works for a series of films on top of the already scheduled (and very anticipated) studio line-up.
“We have a bunch of confirmed titles. There’s Finding Dory later this year. We’re working on The Incredibles 2, Cars 3 and Toy Story 4. Dan Scanlon, who did Monsters University is working on an original film. Mark Andrews, who directed Brave, is working on one, too. We have a new director called Brian Phee, who is working on a new movie, and we have a few shorts that are in the works. I can’t say much more than that or I’ll get in trouble!”
It’s certainly strange thinking that far into the future about films at Pixar, but exciting to know there is some awesome content brewing at the studio and a new director in the loop. Be sure to check out the rest of the interview with Jim Morris over at Time Out!
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