Last Thursday I had the honor of attending the Global Press Conference for the Incredibles 2 at the London in West Hollywood. In attendance was writer/director Brad Bird, producers Nicole Grindle and John Walker, and the rest of the cast which included Craig T. Nelson (Bob), Holly Hunter (Helen), Sam L. Jackson (Frozone), Bob Odenkirk (Winston Deavor), Catherine Keener (Evelyn Deavor), Sophia Bush (Voyd), Sarah Vowell (Violet), and Huck Milner (Dash). The junket was also moderated by film critic and producer Scott Mantz.
Here’s everything I learned from the junket about the making of the Incredibles 2, from what went on behind the scenes during production to Brad Bird’s initial story inspiration.
- Brad Bird decided to start the sequel right where the first one left off, despite it being almost 14 years, because “I thought it was bold and weird; people take the time that passes very literally and they think linearly that the characters should have aged. But if they age, their super powers don’t reflect that part of life they’re in and their role in the family.” Bird also went on to mention that if it worked for the Simpsons, which has been on the air since 1989, that it could work for the Parr family. And if you see the film in cinemas on Friday, it obviously did.
- There have been huge leaps in technology since the Incredibles was released in 2004. The new technology that Pixar uses and pushes with each film, which is super evident in all the minute details from the hair on Dash’s head to the fibers on Helen’s pants, allowed them to make the film “look more like how Brad intended it to look like the first time.” Nicole Grindle went on to mention “the characters are more nuanced and developed, and we were able to build a lot more sets more quickly, we’ve populated the world with more characters, who have lots of hair and clothing – this is all stuff that most of you guys don’t even notice. Actually that all makes the world feel richer and more alive, not to mention all the other visual effects. We also have lots of artists who’ve had 14 years to get better at their craft, and a lot of artists who were kids when the first one came out and it’s a dream come true for them to work on this film.“
- Believe it or not, the actors aren’t given full scripts when they come in to record, they’re only given their lines and direction from Brad. So most of the actors don’t even know the full story until they see it with everyone else at the premiere, when everything has finally come together. Holly Hunter didn’t even know about the role reversal until about halfway through her recording session with Brad, “I didn’t read a screenplay, because there wasn’t a full script. Brad was the screenplay, he was my walking encyclopedia; he was my instruction manual. It was a while before I truly realized what I was really going to get to do in the movie and I was thrilled.”
- There are many layers to being an ~incredible~ director in animation; there’s dealing with the initial story, figuring out what to do with design, and even directing and shepherding the actors during their voice sessions. The actors come in solo and have to act as if their other co-stars are in the room, which itself can seem like a huge challenge. Sophia Bush mentioned that “I know I’m technically talking to Holly but she’s not there, its just me and Brad and I’m yelling into a void. It’s really so much fun, Brad knows what Holly’s done in the room and he knows how our voices are going to sound together, so you just trust your captain when he tells you that you’ve gotten it right. That the tone, volume, is all right – it’s very cool.“
- Another challenge for the actors, since there is no screenplay, is figuring out just where they are in a scene. That thought alone can change how an actor delivers their lines, Sarah Vowell went on to discuss: “Are we talking to someone a few inches away or at the back of the room? Because that changes what you’re doing vocally. Like is this scene going to be in a car? How loud do I need to be? You’re trying to get a sense of the literal architecture of where the characters are. Everything has to be drawn from scratch in animation, whereas with live action the actor is actually in the car; so trying to gauge where we are is really important. It’s not that we’re sitting at a kitchen table, its everything that being a family at a kitchen table implies.“
- Helen being chosen to take the helm and save the day as opposed to Bob seems to have come at the right moment. Others have speculated that Brad and the team at Pixar released this movie now because of the rising tides against sexual harassment and assault, but in reality, Brad always had this idea brewing in the back of his mind. “The idea of the role switch, that the assignment would go to Helen rather than Bob, I had when we were promoting the first film.” Even Holly said, “it’s purely luck of the draw that this happens to be duck tailing with Me Too and Times Up; I feel that way personally and it happens to be serendipitously reflected in this movie and at the same time, it’s character revelation period. Everyone is having revelations, including Jack-Jack; all the characters are revelations to the audience and to themselves.”
- One of my favorite facts from the junket was that the villain kept changing throughout development. It was left unclear who the initial villain was or what changed about them, but Brad discussed why the finished film is different: “The superhero part, the villain part, always seemed to change. When I came to Pixar and said I think I have the other part of the story figured out, that old version got green-lit. Then John and Nicole came on, we got a crew and started spending money, and got a release date and then the release date got moved up a year and suddenly the pressure’s HUGE and that plot doesn’t work and now I’m screwed because I have a release date. The villain plot kept changing, everyone else had to adjust to it constantly, which only gave us more anxiety. But I think we wound up with the right version of the story.”
- Another important element that changed included the Parr’s gorgeous mid-century modern home. Ralph Eggleston, production designer on both Incredibles films, played a huge part in designing the iconic new home. “One day Eggleston came in and we’d already put a lot of effort into that old house and we were under tremendous pressure. He said, ‘OK so I have this idea for this new type of house and you know it’s really going to screw things up for everyone, including me.‘” Eggleston then went on to tell Brad Bird that, “the house should not work for the Parr family; it should initially be impressive, but then you get in there and everything is wrong for the family, these things that are beautiful originally soon become this problem. The house has to be impressive but wrong for the family; they’re not in a comfortable place yet, they have to find their way there.” All these things Eggleston said was right but that also meant it would ruin months of hard work and everyone on the team would have to start over from scratch, but Brad Bird agreed to it anyways, “it totally screwed up the script and everything was a giant problem, but it felt right and what needed to change to help the story and characters.”
- Even Winston Deavor, the tycoon and superhero enthusiast who seeks out the help of Mr. Incredible, Elastigirl, and Frozone in the sequel, was completely different when Bob Odenkirk signed on to voice the character. Deavor wasn’t always Mr. Nice Guy, “when we first started working with Bob, his character wasn’t so nice. It changed over the course of working on the film and he responded so well.” Odenkirk was just happy to be a part of a Pixar film, he “loved that Winston became more genuine; when he starts out he’s more exuberant, more excited, and as he goes you start to see an innocence to him which is more of a twist and even surprising. Where he ends up, I won’t say…”
- There’s a scene in the sequel where Jack-Jack takes on a raccoon, and it’s probably the highlight of the film. Watching it back at Pixar in April and then again last week, I can tell that it’s already an iconic scene, one that will be talked about for decades. The scene and overall inspiration for the iconic battle actually came from the first film: “Teddy Newton had this idea back on the original film – he had a gang of raccoons that Jack-Jack confronts. In his original drawings the raccoons came up and shoved Jack-Jack and it went a lot darker; they fought and went to the bottom of the pool, but the idea always killed me because raccoons vaguely looked like robbers. Teddy did a drawing where he’s watching an old movie like in the Incredibles 2 and he sees a classic robber with a mask and looks out in the yard and something is stealing from him, a ‘robber’ is stealing from his family. It doesn’t matter that its garbage, Jack-Jack doesn’t know that, he knows that he’s being robbed and he must do something about it. So I loved that and it was so visual and clear and it was such an off the wall idea that it was one of the things I couldn’t wait to do if we got another Incredibles going.”
- As Brad Bird mentioned, there was a lot of pressure going into the sequel; the tight deadlines and story issues weren’t the only thing that bothered him, he was also worried about how audiences would perceive the Parr family amidst all the Marvel superhero films being released. Brad’s darkest moment came two years ago when he feared if people would be sick of the Incredibles 2 by the time it was released. But Brad started thinking about what truly inspired him about the Parr family and why he made this film in the first place. “What excited me wasn’t the superheroes, it was the family dynamic and everyone’s roles in different parts of their life. Superhero’s are a just twist of lemon you squeeze on top of it all. Families are a continent of fresh opportunities because it’s so universal.“
The Incredibles 2 comes to theaters this Friday! Be sure to let us know what you think of the film below and on Twitter! We can’t wait to hear your thoughts.Tags: Brad Bird, incredibles 2, Interview, Press Conference, The Incredibles, The Incredibles 2 Last modified: June 13, 2018