Just briefly, Carlos Baena, Pixar animator and Animation mentor, will be hosting a web seminar on the common mistakes animators make when creating their demo reel. He will also give tips to make your reel stand out.
I was just sent this interesting post that compares Pixar to The Beatles. That is WALL•E is to Pixar as what Rubber Soul was to The Beatles, Help! was Ratatouille. The writer, Daniel Thomas, looks at how we are coming to point where technological advancement in CGI movies will plateau and we will have to rely on developing our stories and characters.
Pixar broke open the boundaries of computer graphics animation with Toy Story, and this is where their Phase Two begins. This movie is the archetype that all CGI cartoons still model themselves after. Really, is it possible to imagine any Hollywood animated movie without Toy Story?
Pixar are now firmly into Phase Three, their Rubber Soul period. It’s much like the Second Miles Davis Quintet, which spanned the middle to late 1960’s.
Thomas then talks about how Western animation is seen as a surrogate baby sitter for parents. I’d say I have to agree. We have it firmly fixed in our minds that animation is just for children. Only now are we starting to realise it’s not just for children. It’s taking Miyazaki and Ghibli to show us this and Thomas goes on to talk about them too.
MacVideo reports that there is a 2 day course on June 10/11 with Pixar animator, Andrew Gordon at Escape Studios in London,UK.
During the two days, Gordon will cover all aspects of character animation craft in extraordinary detail. He’ll review the basic principles, staging and pose design as well as advanced techniques for gestures, face and hand animation. He’ll also be demonstrating the high-level polishing techniques used to lift a shot from being good, to being great.
Tickets are £300 for the two days, and can be bought here.
Metro News has a story on DreamWorks Animation SKG CEO, Jeffery Katzenberg. The reporter, David Germain asked the question, "Is there any Pixar envy at DeamWorks?". "Of course, there is," replied Katzenberg. "Envy’s a good thing, not a bad thing in this."
I just hope Kung Fu Panda is as good as they say it is, just to give the folks at Pixar a run for their money and keep them on their toes. Read Katzenberg’s full comments here.
After a little delay with website issues, CGSociety caught up with and interviewed Pixar animator, Andrew Gordon, while in Melbourne for an Autodesk sponsored presentation.
Then there’s our building. Steve Jobs basically designed this building. In the center, he created this big atrium area, which seems initially like a waste of space. The reason he did it was that everybody goes off and works in their individual areas. People who work on software code are here, people who animate are there, and people who do designs are over there. Steve put the mailboxes, the meetings rooms, the cafeteria, and, most insidiously and brilliantly, the bathrooms in the center—which initially drove us crazy—so that you run into everybody during the course of a day. [Jobs] realized that when people run into each other, when they make eye contact, things happen. So he made it impossible for you not to run into the rest of the company.
Check out hte rest over at Gigaom. Thanks Jan.
Jim Hill takes a look at a potential stab at John Lasseter at the end (pictured) of Jerry Seinfeld’s Dreamwork’s flick, Bee Movie.
As part of the 2008 Syracuse International Film Festival,